Peru based LEAP Game Studios’ most recent project was successfully funded on Kickstarter

By Juan Carlos Mariño

Peru based LEAP Game Studios’ most recent project was successfully funded on Kickstarter, gathering 55.395 USD, 58% more money above the initial funding objective of 35.000 USD.

“Amazon folklore speaks of a deadly creature that wanders the rainforest. A being of no discernible shape that confronts people with their inner selves, leaving the unworthy to die deep in the jungle. They call it Tunche.”

A beat em’ up game that takes place in the Amazonian rainforest, Tunche will see up to four players venture into danger while looking for the eponymous being through procedurally generated worlds deeply touched by indigenous folklore.

Not much of a glimpse of the plot is given away, so the devs move to the next item, that is that Tunche really packs a punch at its core, something that players can already experience by downloading a special demo version of the game called Tunche: Arena (https://store.steampowered.com/app/906200/Tunche_Arena/).

In this demo version, LEAP Game Studio offers a glimpse of the combat mechanics of two different characters, Rumi the shaman and Qaru the cursed hunter.

The remaining characters that will make their debut on release date are Nayra, the warrior and Pancho, the humble pro.

As advertised on the Kickstarter campaign page, a fifth character, the Hat Kid from A Hat In Time, will also be available to play.

Both playable characters in the demo have unique fighting styles and abilities that can be unlocked with experience points and leveled up allowing the players to find combinations that suit their own playstyle whether it is aggressive, defensive or balanced.

Apart from the gaming mechanics, the demo is a good guideline regarding the state of the art and animations.

Background and character designs are beautifully drawn and reflect the cultural influence that the team draws upon from, and animations applied to combat mechanics are fluid and clear, which helps the player determine in which section of the combo chain they are in.

Even though the official Kickstarter campaign has ended, late backing for the game is available through pre-orders.

Full release date is yet to be confirmed, but the developers are aiming for Q4 of the current year, with a beta planned for Q3.

Tunche will be available on Playstation 4, Xbox One, macOS, Windows, Nintendo Switch and Linux.

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